ake
control of one of three
space-faring races as you work to establish
your dominance of the galaxy in Sins of a Solar Empire.
Through a combination of diplomacy, economic savvy,
the spread of culture and of course sheer
brute force and victory on the battlefield you will
establish order over your corner of the galaxy.
Explore
the Epic Scale of a Dynamic Galaxy
Explore and conquer neighboring planets and
distant solar systems in a massively scaled,
fully 3D galaxy featuring planets,
clusters of asteroids, rare comets and
radiant stars.
Customize and Improve Powerful Units.
As battle hardened capital ships advance
in level, their core offensive and defensive
systems are improved and their unique
abilities are unlocked. Try out the devastating Raze Planet, the tactical
Clairvoyance and the hull ravaging Phase
Missile Swarm.
Take on Multiple Roles
Transition
between the roles of emperor and fleet
commander as you zoom-in seamlessly to
direct a crucial battle while managing the
rest of your empire effortlessly on the same
screen.
Extensive Diplomatic and Economic Strategies
Diplomatic
and economic strategies can exercise a
variety of options including forging and
breaking alliances, trading resources,
placing bounties on backstabbing ex-allies
and over-powered tyrants, blockading enemy
planets, establishing trade routes and
manipulating the commodities market.

Technical Features
ins
of a Solar Empire is powered by the Iron Engine -
a brand new, advanced graphics engine from
developer Ironclad Games that was built
specifically for Sins. Using the
latest in DirectX 9 technology, Sins is able
to deliver a massive, detailed galaxy for
the player to explore, expand into, exploit
and ultimately conquer in real-time, all
while being able to perform well on a range
of systems and hardware.
Here are a few of the major features of the Iron Engine
that you'll see in Sins of a Solar Empire:

- Can support thousands of planets and
solar systems, the only limitation is the
player's system.
- Massive, detailed textures on ships, planets and
orbital structures.
- Hundreds of ships on-screen at once,
engaged in epic battle.
- Up to 10,000 particles (explosions,
missiles, laser blasts etc.) on the screen
at once in full-out combat.
- Seamless zoom-in and zoom-out from
looking at a one-man space fighter, to
viewing your entire empire spanning billions
of kilometers of space.
- The Iron Engine is designed to perform
well on systems ranging from
middle-of-the-road hardware, to the biggest,
most powerful machines on the market today.
Effects, number of ships, planets etc. are
only limited by how powerful your machine
is. There are no hard-coded limits.
Under
the Hood...
Beyond what you'll specifically be
seeing in Sins of a Solar Empire, the Iron
Engine packs a number of advanced features
that take advantage of the most powerful
graphics cards on the market. These
features ensure that the engine, and games
built with it, will easily scale with future
hardware.
Here are just a few of the technical
features of the Iron Engine:
- Per-Pixel Specular Lighting
- Dynamic Fractal Generation
- Post Process Bloom Filtering
- High Resolution Compressed Textures
- Environment Mapping
- Custom Pixel and Vertex Shaders For
All Meshes and Effects
- An Advanced Particle System